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EuroAmusement Professional 3-2018-Leseprobe

Seite 24 EuroAmusement Professional 3-2018-LeseprobeParks


Sébastien Loeb
Racing Xpérience:
Futuroscope`s VR5D Concept
After the Futuroscope caused a
sensation only a year ago with the
opening of Europe`s first Flying
Theatre (see EAP 2/2017), in 2018 the
theme park is once again the centre
of all attention with a new attraction,
this time focussing on virtual reality
technology. Its concept ­ described
as a world`s first ­ has been given the
name "VR5D": an experience based
on various technologies using a VR
headset, a motion seat, a film produced
with real shots, an interactive motion
tracking system and a series of multisensory special effects.
The attraction, which is based on three
years of research and development
work, cost a total of 6.5 million euros.
"It`s a bold venture, because so far
no one has ever dared to create an
attraction on this scale and with
such a guest capacity ­ a real group
experience," explains Rodolphe
Bouin, the new president and general
director of the park, who took over from
Dominique Hummel on 1 April (see
EAP News of 15.12.2017).

Support from nine-time world
rally champion
True to its now well-functioning
marketing strategy, which is based
on cooperation with large French
companies to develop themes for new
star attractions, Futuroscope has
this time brought on board a wellknown personality from automobile
sport: France`s nine-time world
rally champion Sébastien Loeb. The
attraction ­ called "Sébastien Loeb
Racing Xpérience" ­ has been created
in close cooperation with FrayMédia,
the well-known racing driver`s sports
marketing agency. It offers visitors a
34 EuroAmusement Professional 3/2018

Die Gäste nehmen in echten
Schalensitzen Platz, um
mit einem VR-Headset
und einem Schalthebel
ausgestattet das RennfahrAbenteuer zu absolvieren.

unique virtual rally adventure.
Visitors accompany Sébastien
Loeb in a bucket seat (by the
firm of Sparco) as co-drivers in
a race against time. According
to the storyline, the goal is to
get a vial filled with a chemical
safely to a laboratory.
"The vial plays an important
role in this scenario," explains
project manager Rémi Codron.
"The visitor has the task of
holding the vial firmly in
his or her right hand, as it
contains a hallucinogenic gas
which must not escape under
any circumstances during the
journey. In reality the vial
is a gear lever connected to
the motion seat. A few times during
the journey the bottle, or rather the
gear lever, is inflated with air by
compression in order to give the visitor
the impression that the liquid could
escape at any moment. Embedded in an
immersive environment, this original
device is complemented by gusts of
compressed air blown against the face
and arm, leg ticklers, scent and wind in
order to give the guest an impression of

Film production
& the simulator
The three-minute film, which took
a year of work and a total of seven
days of shooting to produce, was
recorded with a digital camera from
for live footage images, which was
positioned directly in Sébastien Loeb`s
racing car. Equipped with an antivibration system, which reduces the
most minimal vibrations during the
recording process, and a fisheye lens,
high-resolution images in 6K format
and at 60 fps (images per second)
were recorded with the camera. In
post-production the images were then
converted to VR format by Small Studio,

© Francois Mayné

diesem Grund wägen wir alle Möglichkeiten ganz genau ab und eins ist sicher,
nichts ist unmöglich!" (FM)

the virtual reality branch of Mac Guff,
a company specialising in visual and
digital effects.
The VR headset selected for the
attraction is the HTC VIVE. This has
a resolution of 1080 x 1200 pixels
and was additionally equipped with
headphones and tracking sensors that
register the visitor`s movements in
real time during the entire "drive".
As a result the film can be played in a
360-degree all-round perspective.
At the same time the park commissioned the firm of XXII to incorporate
computer-generated 3D images into
the film in order to visualise both the
vial and the effects created by the
hallucinogenic gas in the car. Thanks
to the motion tracking used, visitors
can also see their (virtual) hands in the
film during the drive ­ the technology
for this comes from the finger tracking
specialists at Leap Motion.
To make the driving experience as
realistic as possible, a 6-DOF motion
simulator (from the French firm of
Ellip6) is used. This is electrically
controlled ­ a technology that is
derived from the space industry and
requires significantly less maintenance

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